This small Unity demo takes in a json file where each entry in the file contains

  • (x,y) coordinates
  • A temperature (in fahrenheit)
  • A date

And converts those values into data points that can then be mapped onto a 3D object in the form of a heatmap. This is achieved by applying a material using the heatmap shader (created by Alan Zucconi) to an object. In this example, A simple mesh is used to demonstrate this.

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